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先报下分吧
V:650 93%
Q:800 94%
AW:4.5 63%
说真的,我对这个分数相当满意,而且完全在意料之中,因为我确实在这个足够恶心的考试上投入了足够多的精力。 阅读更多…
感性的光芒,理性的光辉
恶心的GRE机考终于结束了…
在寒假的时候的提早返校开始准备,看了无数的范文,提纲,最终自己大概写了30篇Iusse,20篇Argument,I的提纲80篇(前80高频),A的提纲90篇(题号前90),可是最终在考前感觉还是没有完全准备充分。尤其是考前半个月我几乎没有完整地写过任何一篇完整的作文,时间全部花在编译上了。考前一天晚上,随便抽了一篇A,一看没写过提纲,顿时就傻眼了,最终才憋出3XX字,要多恶心就有多恶心,有点慌了。不过我立刻安慰自己明天一定抽到高频,所以没有太抓狂…
考试的时候RP还算不错吧,I虽然不是高频(频率在70左右的一道题),不过之前也写过提纲,还能反应上来应该怎么展开,所以还算顺利。A果然是高频中的高频,之前貌似写过两篇完整的,所以考场上感觉顺畅无比,飙了550字左右,绝对比平时写的要多。
考完以后真是一身轻松啊,虽然对过程和结果都不是100%的满意,不过终于可以卸下这个包袱了,什么Confucius,Sun Tzu,Sun Yat-sen,Plato,Vincent van Gogh, Bill Gates,Steve Jobs,统统都退散吧。
现在可以稍微放松一下,紧接着就要投入笔考的准备了!
应某人强烈要求,在这里感谢一下勤勤恳恳,任劳任怨地给我改作文的lynn同学!我可是真心实意地感谢啊~~
Argument147
题目:
The following appeared in an editorial in a business magazine.
“Although the sales of Whirlwind video games have declined over the past two years, a recent survey of video-game players suggests that this sales trend is about to be reversed. The survey asked video-game players what features they thought were most important in a video game. According to the survey, players prefer games that provide lifelike graphics, which require the most up-to-date computers. Whirlwind has just introduced several such games with an extensive advertising campaign directed at people 10 to 25 years old, the age-group most likely to play video games. It follows, then, that the sales of Whirlwind video games are likely to increase dramatically in the next few months.”
提纲:
原文逻辑链: